Breezaway - Credits


Technical and Artistic Realization

Story and Screenplay Job Michiel van Zuijlen
Direction and Animation Job Michiel van Zuijlen
Mise en Scène Job Michiel van Zuijlen
Soundtrack Design Job Michiel van Zuijlen

Voice Talent

Walter Pinhead Lee S.
Tracy Savoy Tracy A.
Police officer Will A.

Voice recordings have been processed to simulate the acoustic environment surrounding the characters.

3D Models and Environment

The main set is a town segment consisting primarily of buildings from 3D Warehouse. The roads and the Wild Wolf bar are from Reallusion.

The Pinhead character was conceived and graciously provided by the Committee for the Advancement of Walter Phineas Pinhead. An archive of all things Pinhead can be found at https://www.pinheadhq.com/index.php.

Various characters Reallusion, Apparition
Clothing Alley, Apparition
Personalization of characters Job Michiel van Zuijlen
Character face design Job Michiel van Zuijlen
Overall set design Job Michiel van Zuijlen
Environment (trees, sky) Reallusion
Buildings Reallusion, 3D Warehouse
Cars Reallusion, 3D Warehouse
Props Reallusion, 3DWarehouse
Miscellaneous Reallusion, Third-party developers

Non-iClone content has been converted using Reallusion 3DXchange.

Sound Effects and Foley

A number of sounds in the film have been acquired through freesound.org. Sounds may have been edited or processed further to fit the film. Occasionally, sounds will have been combined to arrive at the final effect. The table below lists for each sound the ID, creator, and file name.

FS ID Creator Sound File
49146 smidoid ventolin
55727 mharo porsche-911
76806 audible-edge ae0092-volvo-740-gle-handbrake-turn-02+03
95655 xef6 tokyo-urban-ambiance
113214 victormalloy porsche-exhaust
119827 kbnevel carapproaching-asphalt-leaves
121288 dkaufman sorento-interior-35mph
124058 volivieri parsian-car-pass-04
127641 dan427 12-decay-galeria_15s
156869 multimax2121 police-siren